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50 Cent: Blood on the Sand

Sandra PriorBy Sandra Prior
Jul 3, 2009
Fiddy and G-Unit blast up the hood, beyond the hood.

Throughout 50 Cent's life, musk and film career he has emphasized that he does not suffer fools gladly. With tracks like I'll Still Kill and My Gun Go Off it's clear that he is not afraid to express his anger. So the chance of a music promoter not paying 50's appearance money is non-existent. Well, Blood on the Sand is just that - some idiot stiffed 50 and G-Unit and left them in a worn-torn country, leaving them with no choice but to hunt the dog down.

50 is eventually rewarded with a skull, a diamond skull to be precise. Unfortunately people don't learn not to mess with 50 and the local crime lord ambushes him, swipes the skull and legs it. So, after being 'not paid', then 'paid' and then having his hard earned diamond skull stolen, he is extremely ticked off. Blood on the Sand essentially picks up from where Bulletproof left off. Yes, that terrible ugly last generation game that converted rappers to hard rock Guitar Heroes, doing anything to avoid the game. A new studio is at the helm... they did Brian Lara Cricket, World Cup Rugby and Cold Winter. Oh dear.

Well, guess what? If you're a 50 Cent fan, you're in for a welcome surprise. It ain't all that bad. 50, we believe, worked very closely with the developers after he expressed his concern with the way the previous game turned out. Blood on the Sand is a mix of Gears of War and Army of Two, leaning more towards Army of Two with the lack of any general good story.

You are not going to care for 50 or any of the G-Unit members that play alongside you. But, you are going to have lots of fun aimlessly shooting people and choppers out of the sky.

Yet again, another franchise is using the cover system and we must be honest that we are quite impressed with it. It works exactly like Gears of War. Tuck up behind a pillar or barrier, where you can pan your surroundings to zap off the enemies one by one, then jump over the barrier to continue or glide between pillar gaps to find better cover or sniping areas. We had the odd problem where wired fences would get in the way of our bullets when ducking behind it, and we applaud the developers for making small extras like that more realistic. There is this extraordinary 'I am so awesome' feeling when shooting enemies but whether it's the PS3 controller or the overall mechanics of the targeting system, all we know is that each kill feels quite good.

With a decent story of any sort being out the question, it is up to your guns to supply you with entertainment. You'll start off with a basic machine gun and a pistol, which never seem to run out of bullets, increasing the run and gun factor. Barrels do make their way into this game, as per usual, but smash them with the end of your gun and they explode with money. Collect that and the money from the dead enemies and your bank account will substantially grow allowing you to upgrade your firepower and, more importantly, buy more guns. Think double guns, grenades and rocket launchers, with the most beautiful smoke trails, which are later used to gun down the choppers.

The level design is very generic and linear, but it works for this light-hearted game. Unfortunately, there is not much variety in the scenery, although the sight of concrete and dust make up a believable concrete jungle. Mind you, it is quite interactive. Cars are not just there to fill the stage. Shoot the car and the bad guys hiding behind the car blow up with it... whether you shoot the rubber on the tires, the back window or the bonnet, the car will blow up. There is no time to be precise and shoot a petrol tank in this game. Everything, including butterflies, must die. Blood on the Sand is aimed at the gamer with rap in their blood.

They are the only ones that will bop to the soundtrack and are also the only ones who will understand the rap-world language used throughout the game. It is not perfect (technical issues like screen tearing and glitches do dampen things a tad) but keep in mind that most games featuring a celebrity are flops. This is, very surprisingly after the dismal Bulletproof, not one of those games.
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