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Tips On How To Draw A Realistic Car

By Bob Jones
Nov 3, 2009
Do you want to learn how to draw a car? Do you want that car to look realistic? Don't know where to start? Excellent! This article will give you some great pointers on how to draw a car and make it look like the real thing... no more frustrations or headaches if you follow these simple guidelines I am about to share with you. So sit back, relax and pay close attention to what's about to be said.

1. Contrast and Tones

The difference between a crappy looking sketch and a real beauty that is worthy of framing is the proper use of tones and contrast to really bring out the detail and make the image "pop". It is hard to get a hang off at first, but with the right technique, and plenty off practice... you can do it!

Something you can do right now to make your cars look real, is copy photos of actual cars. But turn these photos into a black and white form. This makes it much easier to visualize how dark or light you need to shade a particular portion of your car. Make sure you have a few different types of pencils on hand to achieve this look!

2. Adding Interesting Perspective

Angles and perspective can turn an average drawing into a masterpiece! This is a very important skill to acquire when learning how to draw cars. To draw a car in perspective, you need to first create a side view of your vehicle. Then project the major points to a point on the page above your car of your choosing. The point you project to will determine the extent of the perspective.

3. Shadows

If you haven't noticed, all objects create a shadow... if you don't believe me, step outside and take a look, even in your room you will see that there are shadows projected from every object, somewhere, somehow. If you want to make your image look as realistic as possible, you will need to choose a light source and direction before adding shadow detail. The most basic and important shadow is the drop shadow on the ground that is produced under every car... so grab a pencil and start shading to create depth for your image, and ultimately, the "X" factor!
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